Syllabus B Tech Computer Science Fourth Semester Programming Practices Java CS406

Computer-Science-Engineering-4

Syllabus B Tech Computer Science Fourth Semester Programming Practices Java CS406

The concepts developed in this course will aid in quantification of several concepts in Computer Science Engineering that have been introduced at the Engineering courses. Technology is being increasingly based on the latest Syllabus B Tech Computer Science Fourth Semester Programming Practices Java CS406 is given here.

The objective of this course “Syllabus B Tech Computer Science Fourth Semester Programming Practices Java CS406 is to develop ability and gain insight into the process of problem-solving, with emphasis on thermodynamics. Specially in following manner: Apply conservation principles (mass and energy) to evaluate the performance of simple engineering systems and cycles. Evaluate thermodynamic properties of simple homogeneous substances. Analyze processes and cycles using the second law of thermodynamics to determine maximum efficiency and performance. Discuss the physical relevance of the numerical values for the solutions to specific engineering problems and the physical relevance of the problems in general and Critically evaluate the validity of the numerical solutions for specific engineering problems. More precisely, the objectives are:

  • To enable young technocrats to acquire mathematical knowledge to understand Laplace transformation, Inverse Laplace transformation and Fourier Transform which are used in various branches of engineering.
  • To introduce effective mathematical tools for the Numerical Solutions algebraic and transcendental equations.
  • To acquaint the student with mathematical tools available in Statistics needed in various field of science and engineering.

CS 406 – Programming Practices Java

Unit 1
Basic Java Features – C++ Vs JAVA, JAVA virtual machine, Constant & Variables, Data Types, Class, Methods, Objects, Strings and Arrays, Type Casting, Operators, Precedence relations, Control Statements, Exception Handling, File and Streams, Visibility, Constructors, Operator and Methods Overloading, Static Members, Inheritance: Polymorphism, Abstract methods and Classes.
Unit 2
Java Collective Frame Work – Data Structures: Introduction, Type-Wrapper Classes for Primitive Types, Dynamic Memory Allocation, Linked List, Stack, Queues, Trees, Generics: Introduction, Overloading Generic Methods, Generic Classes, Collections: Interface Collection and Class Collections, Lists, Array List and Iterator, Linked List, Vector. Collections Algorithms: Algorithm sorts, Algorithm shuffle, Algorithms reverse, fill, copy, max and min Algorithm binary Search, Algorithms add All, Stack Class of Package java. Util, Class Priority Queue and Interface Queue, Maps, Properties Class, Unmodifiable Collections.
Unit 3
Advance Java Features – Multithreading: Thread States, Priorities and Thread Scheduling, Life Cycle of a Thread, Thread Synchronization, Creating and Executing Threads, Multithreading with GUI, Monitors and Monitor Locks. Networking: Manipulating URLs, Reading a file on a Web Server, Socket programming, Security and the Network, RMI, Networking, Accessing Databases with JDBC: Relational Database, SQL, MySQL, Oracle.
Unit 4
Advance Java Technologies – Servlets: Overview and Architecture, Setting Up the Apache Tomcat Server, Handling HTTP get Requests, Deploying a web Application, Multitier Applications, Using JDBC from a Servlet, Java Server Pages (JSP): Overview, First JSP Example, Implicit Objects, Scripting, Standard Actions, Directives, Multimedia: Applets and Application: Loading, Displaying and Scaling Images, Animating a Series of Images, Loading and playing Audio clips.
Unit 5
Advance Web/Internet Programming (Overview): J2ME, J2EE, EJB, XML.

Practical List / List of Program

1. Installation of J2SDK
2. Write a program to show Scope of Variables
3. Write a program to show Concept of CLASS in JAVA
4. Write a program to show Type Casting in JAVA
5. Write a program to show How Exception Handling is in JAVA
6. Write a Program to show Inheritance
7. Write a program to show Polymorphism
8. Write a program to show Access Specifiers (Public, Private, Protected) in JAVA
9. Write a program to show use and Advantages of CONTRUCTOR
10. Write a program to show Interfacing between two classes
11. Write a program to Add a Class to a Package
12. Write a program to show Life Cycle of a Thread
13. Write a program to demonstrate AWT.
14. Write a program to Hide a Class
15. Write a Program to show Data Base Connectivity Using JAVA
16. Write a Program to show “HELLO JAVA ” in Explorer using Applet
17. Write a Program to show Connectivity using JDBC
18. Write a program to demonstrate multithreading using Java.
19. Write a program to demonstrate applet life cycle.
20. Write a program to demonstrate concept of servlet. 

Books Recommended

1. E. Balaguruswamy, “Programming In Java”; TMH Publications
2. The Complete Reference: Herbert Schildt, TMH
3. Deitel & Deitel, ”JAVA, How to Program”; PHI, Pearson.
4. Cay Horstmann, Big JAVA, Wiley India.
5. Merlin Hughes, et al; Java Network Programming , Manning Publications/Prentice Hall.